Final Fantasy XIV Halatali
The first three dungeons require a visit, but this is the first dungeon in the game that’s optional. There’s a quick quest explaining what it is and why you should go there (there’s stuff in there), but if you want to reach the level cap without ever stepping inside (and without ever filling out your Grand Company hunting log), you can feel free. That having been said, there’s some good stuff in here, and it’s another step up of the mechanics that were present in the first three dungeons.
All three bosses require dealing with adds, and that means that all three are really requesting that DPS players step up their game. FFXIV Gold Tanks can easily hold the bosses with few issues, but DPS can’t be on cruise control either. It’s a theme that is lightly addressed early on and reaches a climax much later, so look forward to that.